Showing posts with label GAME. Show all posts
Showing posts with label GAME. Show all posts

Sunday, 6 July 2014

Angry Birds Epic : The New Round of Battle Between Grumpy Birds and Pigs who Stole the Eggs

23:00 Posted by Unknown No comments

Through the latest Angry Birds game this time, Rovio invites players to enjoy a modified RPG gameplay in such a way that it can fit in the pockets of your journey. Angry Birds Epic's own position itself as a casual game that is reluctant to give complexity RPG play in console RPGs like, but consistently give you the sensation of an RPG-style battle that is quite exciting for you to play.


Just like the tradition of the previous Angry Birds games, Angry Birds Epic does not carry the plot is too heavy to give reasons in each pig beat you meet. Here you are still treated with egg theft plot by the evil pigs (bad piggies), which again became the core of their feud story in Epic RPG game is Angry Birds.

As an RPG game, Angry Birds Epic disarm exploration aspects and aspects of the story until finally leaving battle and gear customization are far from being complicated games like RPGs in general. With casual style RPG that it has, your adventure here presented through the exploration of the overworld map that shows points of each encounter each battle you can do.

For his own battle, Angry Birds Epic adopt a turn-based RPG system like classic Final Fantasy, but with a swipe and release bandage-style game Angry Birds is easy to play. Here the Red Bird and his friends share a role in a variety of typical RPG classes like warrior, mage, cleric, pirate, and hunter, to confront the pigs in every encounter that you see on the overworld map.


Each battle you encounter requires you to defeat 1 to 8 pigs which consists of a wide variety of opponents, ranging from the minion, a boss, and the boss heavy. For that you must diligently observe what type of pig you opponent through the help tooltips that you can access by holding the tap on top of the opponent. Like the RPG game, Angry Birds battle in Epic-colored any action buff and debuff that makes you more tactical combat strategy. In addition, the Stars are usually a performance evaluator you play Angry Birds now be deciding how much loot you get a reward at the end of the battle roulette.

Loot itself is an important aspect in Angry Birds Epic. To get the equipment that you need, you have to buy crafting recipes through a number of stores spread across the overworld map, only then you can use the loot that you get to make combat equipment in crafting menu. In addition to raw materials loot that I mentioned earlier, Crafting itself requires essence of friendship to increase the random chance of the quality of the items that you make. So inevitably you need to invite some friends to play in order to get the stock essence of friendship free of them.


Interestingly, there was no energy system that limits you to do battle in Epic Angry Birds, so you are free to repeat the battle many times to get loot that you'll need for crafting. Whether intentional or not, this repetitive grinding activity sometimes makes me a saturated playing. But on the other hand, when I have nothing else to do activities, I was again lost in my agenda collect as much loot rewards.

In terms of graphical presentation, I must admit that it is really good at Rovio game Angry Birds Epic polish to match the medieval fantasy theme carried. Seeing the drawing hand on the overworld map loading her alone already gives the impression that "wow" to a casual RPG game, especially after you see the animation effects of each battle her later.


Six Guns : Cowboy to Eradicate Pirates and Zombies

22:54 Posted by Unknown No comments

Six Guns west set in ancient, Buck Crosshaw start the adventures of a cowboy to eradicate pirates and zombies (I do not understand why there are zombies in this game). Given environment is amazingly good, really feel the impression of old school. In terms of lighting and effects it feels as if you're in Arizona around the late 18th and early 19th century. But that became my concern here, Six Guns is not offers a game concept with a clear storyline. The impression you are only invited to drive around from one place to another, unlock new weapons and raise your level.


Interestingly, the main mission in Six Guns is quite varied. Not just shooting, but a variety of missions such as horse racing, shooting and equestrian training while shooting targets provided in this game. It looks advances in freemium games, but for me, after a long time I felt a bit bored because is not the storyline as I referred to above. To achieve the mission in this game is quite easy and fast. You can click on the mini map existing and mission select which one you want to accomplish, there will be some sort of GPS to show you where to go and if you are lazy, you can directly to the destination. I feel there are so many mini mission that must be completed but the saddle bag (storage area) that can be used too little and certainly IAP (In App Purchase) plays an important role here.


Six Guns include a puzzle that must be solve by you every time you come across a treasure. Minor bug, I meet in this game, at first being in the game environment sets the night, but suddenly turned into a day when I finish a mission that is set on daylight savings time.

Controlling part, I rather constrained on the "roll over" because often accidentally pressed when I want to slide the camera. Unfortunately, you can not custom gamepad that is, it means to accept it for what it is. Funny, in this game you can shoot whatever you encounter. Animals or strangers can shoot you dead.


Six Guns overall experience of playing a cool show and Gameloft giving something varied than usual. But playing too long with repetitive mission and without a clear storyline and targets can be boring for you. Push notification rather annoying though I think that you can set to shut down. So Cowboy, do you want to race together? Yihaaaaa ....

Modern Combat 4 Zero Hour : Epic Game with Good Image Quality

22:49 Posted by Unknown No comments

As usual storyline of Modern Combat 4: Zero Hour dealing with terrorists but the unique in the new series this time is that we will play as both sides so we can get more deep story. This does not affect the gameplay as both sides have guns and play the same way but this is a fairly fresh touch to the size of the mobile game.


In single player mode you'll play follow the story through the 12 missions that have super quality. Which is very pronounced when compared to Modern Combat 3 is in terms of the action that is more similar to an action movie, this might be due to some cut scenes and conversations that do have quality film. One mission you can accomplish approximately 20-40 minutes depending on your skill level and difficulty, so imagine that the single player already has a long enough amount of content to be resolved.


Modern Combat 4: Zero Hour does have excellent graphic quality, but that's not what makes me really amazed, but the environment is much more extensive and interactive as well. Each level is designed with great detail and this is what actually makes the gaming experience even closer to the game console. Previously you could feel that environment rather narrow in Modern Combat 3 but this time you can even be confused where to go because the environment is widespread, although it will not happen because there is a pretty clear hint that you should go.

In addition you can now also use various objects as protection and it feels very natural. After the shelter you can also jump directly to the next sliding into place so that not only stand up, go ahead and shoot. Gameloft also have started adding objects that can be destroyed if the shot even though in terms of the amount is not too much. For example, when I took refuge in the pole, can shoot and destroy enemy ceramic attached to the pole exactly the scene in The Matrix when the famous elevator lobby.


For single player by default you will use auto aim so if you use an automatic weapon sight then it will lead to the enemy. But still you have to direct it to close them first, this allows us to be more focused on the story and the action rather than frustrating cross hair directing us to the enemy. One thing that I feel the game is also now more difficult but this makes it more balanced because the enemy AI is not very smart so if it is not hard it would not be exciting single player at all.

If you've finished the single player then congratulations because the actual game will begin. Modern Combat Multiplayer Mode 4 is the best multiplayer games, complete compared to other similar games. You can choose one of 8 different game modes, ranging from free for all, team battle to catch the flag.


As you level up (by killing opponents and win the game) then you will get a new access to a variety of items ranging from weapons to military support where you can call for help like a helicopter. What is unique here is the feature where you can choose Intervention bonus XP according to your playing style. For example if you like to play as a sniper and you can choose STEALTH where every kill targets without being seen will give you 50 xp more.


One thing I realized is in the multiplayer mode there is a slight decline in the quality of graphics but this may be to keep the gameplay remains stable and I strongly agree with this. So far this is the best multiplayer experience, you can feel that the game is very fluid and smooth. Once you turned sharply it will also follow the game well and is very stable frame rate maintained throughout the game.


Asphalt 8 Airborne : Wild Car Race for Smartphone Users

22:40 Posted by Unknown No comments

Asphalt 8: Airborne is series of Asphalt most fun and has a lot of action elements, almost like playing in the racing action movie. Asphalt is a racing game, everyone knows it but in this new series I feel a slight shift in the genre. Asphalt 8 is no longer 100% racing but has involved many elements of action, practically 70% and 30% of racing action.

In general gameplay Asphalt 8 is not too much different than the Asphalt 7. You can play the single player mode divided into 8-session where each session representing the Asphalt series before. Each session is divided into several events, usually 9 to 12 event and use an existing map in the game Asphalt series. For example, in session 7: Heat will be playing in the map you are actually there in the game Asphalt 7.


Every event requires a different class of car, so you can not use a fast car in a slow car races. The number of the car is also fairly numerous and there are some new ones like the Bugatti Vitesse 2013, the Agera R, 2013. Every car you can upgrade with new components and also change color, but unfortunately there is no customization decal (which may also have been increasingly rarely used for car-car racing now).

I will be in on the racing experience because there is not much change in terms of menus and features. In Asphalt 8 you will get 2 new modes that infection and drift gate. This mode of infection is one of the most attractive mode because in here you can drive your car with a full nitro for 20-30 seconds during infection. You can extend the duration of infection with transmit / crashing the other cars. But once the infection time runs out and you will experience overload and the car will be overturned.

Drift gate is actually a modification of the drift mode of the Asphalt series before but this time you will find special places to drift, so it can not just drift in the middle of the road.


The draw of the Asphalt 8 series is the track design that is much more solid. Details look more live environment, for example in Tokyo that is filled with lots of buildings and vertical traffic. This means you may will hit from the traffic coming from the side (the intersection). Interaction with various objects also feel more alive, suppose there are opponents who crashed into a light pole then the pole can fall onto the road and make the car behind crashed into the pole.

Another example is when the enemy in front of the truck hit a car length. Sometimes the truck will swerved across the road and into you in seconds should be managed to take another route to avoid the truck (just like you often see movie). The use of the short path also been much in optimization, is now making pathways could affect the results significantly because there is a path that is really twisted and far. Amazingly, when there is a shortcut, and you take it you will find another branch in the shortcut path.


The point is there will be many paths that can be taken in this game and it makes gameplay more steady. The selection of the path is no longer functioning as a shortcut while but became an important election and affect the outcome of the race. The point is there will be many paths that can be taken in this game and it makes gameplay more steady. The selection of the path is no longer functioning as a shortcut while but became an important election and affect the outcome of the race.


Asphalt 8 so far managed to amaze me with all the graphical features and improvements are provided. It is not realistic, but the game is getting more and more fun with a variety of the action. Playing Asphalt 8 does not play a racing game like usual, but more like playing in a racing movie theater scene is very exciting.